﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace MyFramework
{
    public class GameModule : MainManager
    {
        public static void LoadScene()
        {
            SceneManager.LoadScene("Game");
        }
        protected override void LaunchInDevelopingMode()
        {
            Debug.Log("开发逻辑");
        }

        protected override void LaunchInProductionMode()
        {
            Debug.Log("发布逻辑");
        }

        protected override void LaunchInTestMode()
        {
            Debug.Log("测试逻辑");
        }
    }
}
